dinsdag 22 november 2011

CGMW Environment Design

I'm currently following James Paick's masterclass "Environment Design", which is really really awesome!! I'm learning so much. Here are some of the assignments I did for the first couple of weeks.


Value studies: 



Colour studies: 












zaterdag 5 november 2011

Krazy Kitchen!

This was the final assignment for Character Design class, a piece of concept art that shows the atmosphere of the game. I titled my game " Krazy Kitchen". The main character Mark works with his parents in the kitchen of a castle when all of a sudden the food comes alive and starts to attack the people in the castle. The big boss, RoastButa (Roasted Pig), captures Mark's parents and takes over the castle. It is now up to Mark and his catapult to fight the evil fruit and vegetables and face Roastbuta in an epic battle to save his parents ;-p

vrijdag 21 oktober 2011

Game Character Design Class 2

New assignment for Character Design class was to make one piece of "concept art", one finished drawing that shows the characters and atmosphere of the game. My drawing turned out to be more of a storybook drawing haha, so I'll be making another more gamey version too.


Also, I updated the characters with the feedback I received. There's now a Grapegirl, a Paprikadog and an Onioncowboy :-p.







Plus some of the sketches I made for the design of the fireplace in the kitchen:


zondag 25 september 2011

Game Character Design Class

I'm following a game character design class in Japan, given by Noriko Omizo-sensei, who worked on Blue Dragon. It's a fantastic class but also very intensive! We received a small story, of which we had to make several character designs. During class we had to finish the rough sketches (front and sideviews) of the main character, the boss and three smaller enemies. The story was about a young boy who was suddenly attacked by monsters in his kitchen :-).




zondag 4 september 2011

The Epic of Gilgamesh - Design Sketches

Yay, I'm back from my trip to South Korea! Before I left, I finished a great part of my Gilgamesh project, so here is the result of the different characters, environments, weapons etc, I designed.













vrijdag 19 augustus 2011

Gilgamesh - Character Designs

Here the character designs for Gilgamesh and his opponent, Humbaba. Gilgamesh is a very arrogant king in the story. He has very shiny armor and a crown to show this off. Humbaba was a terrible monster, whose face was made of entrails (really!). It was fun designing that character :)

Humbaba 

Gilgamesh

Alternative designs for Humbaba

Alternative designs for Gilgamesh

The thumbnails for both characters






Gilgamesh - The cedar forest

Here are some more designs for my Gilgamesh project!

First the cedar forest area, where Gilgamesh faces the monster Humbaba in the arena.

The first thumbs

A rendering of the Arena

The interior of the Arena

Detail sketches of the Arena's ornaments



maandag 1 augustus 2011

Quick render of Uruk

Here's a quick render of one of the thumbnails I made for the city of Uruk:

dinsdag 26 juli 2011

Gilgamesh: City thumbs

For my new project I am visualizing the epic of Gilgamesh, which has some very interesting characters, places, props and vehicles to design! Ever since I read this story (during my study archaeology a long long tme ago  :p) I've wanted to visualize it, so now I will :) Here are some quick thumbs for the city of Uruk, where the epic starts.